Optimizing Unity game performance

Introduction So, you have a game that you build for the world to play. Congratulations. You sent out the game to your family and friends to test the game for you to gather their feedback so that you can work out some problems before you make a public release. In some cases, you might have…(Continue Reading)

Unity C#: Beautiful Coroutines

There are some actions which takes time as a primary factor. There are actions that are needed to performed over time, or there are functions that are needed to be performed on the background while a particular function is running. Consider the following code in the Update function in the MonoBehaviour of the Unity Script.…(Continue Reading)

Project: Puzzler (One of Udacity VR Nanodegree Project)

Introduction Puzzler is a prototype virtual reality game designed for Android smartphone, built using Unity Engine, which features a dungeon containing floating puzzle pieces that glows and makes a sound in a sequence when the user enters the dungeon. The objective of the game is exactly similar to Simon Says where the user has to…(Continue Reading)