Project: Mosquitoes vs Humans

Introduction It was exactly a month ago, when we attended the XR Brain Jam organized by Games for Change at New York City. During the 36 hour long jam session, our team, whom we call ourselves as the SWAT Team, came up with a multiplayer game concept called Mosquitoes vs Humans. To get more into…(Continue Reading)

Unity C# Directives: For improving re-usability of code and enabling cross-platform compatibility.

In most of my projects, I do have to work on VR applications that are needed to be ported to different VR systems. It could be for HTC Vive or Oculus (Go, Rift) or any other third party VR systems that uses its own SDKs. It is true that for each project we can build…(Continue Reading)

Project: Defender (SteamVR Demo Game)

Introduction Defender is a one level demo game that shows the SteamVR capability for use in Unity development. In Defender, you play as a hero that goes to the village to beat the bandits, save the hostage and diffuse the bomb to save the village. The level has two objectives: defeat all the bandits and…(Continue Reading)